[EU/SWE] Playstar - TRIO
Online EU 192.121.44.93:28016 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:52 UTC, in 16h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:52 UTC13d ago | 2 | – | running | 0 |
| Fri 2 Oct, 01:49 UTC26d ago | 3 | halved by day 3 | 13.6 days | 0 |
| Thu 17 Sep, 17:03 UTC41d ago | 2 | halved by day 1 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU/SWE] Playstar - TRIO rank against other Rust servers?
[EU/SWE] Playstar - TRIO ranks #8,500 on seven-day player hours, #2,140 in Europe, and sits in the top 38% of all ranked servers.
How busy is [EU/SWE] Playstar - TRIO?
[EU/SWE] Playstar - TRIO holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on [EU/SWE] Playstar - TRIO mean?
The game's server browser reads the tags [EU/SWE] Playstar - TRIO publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [EU/SWE] Playstar - TRIO?
[EU/SWE] Playstar - TRIO appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on [EU/SWE] Playstar - TRIO?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 2 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 2.
What is the wipe schedule on [EU/SWE] Playstar - TRIO?
Its tag sets the prediction: too few of [EU/SWE] Playstar - TRIO's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 16:52 UTC, the next one. The world it runs now dates from 13 days 7 hours ago. Its tags carry a wipe schedule of one wipe a week.
Map and rules
Which map does [EU/SWE] Playstar - TRIO run?
A procedural map of size 3,600 from seed 2026, generated by the game, is in use on [EU/SWE] Playstar - TRIO. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [EU/SWE] Playstar - TRIO?
Nothing in [EU/SWE] Playstar - TRIO's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Oxide plugins are in use here. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You need Rust's premium status to join. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [EU/SWE] Playstar - TRIO run?
Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - TRIO uses. The protocol must match for you to join, and Steam updates it for you.
Does [EU/SWE] Playstar - TRIO run smoothly?
The last 48 hours saw an average of 24 server fps, with 12 as the lowest. Entities peaked at 76,718, including buildings, deployables and everything else. Memory use peaked at 2,266 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [EU/SWE] Playstar - TRIO online, and how reliable is it?
Right now, [EU/SWE] Playstar - TRIO is online. The uptime it reports suggests a restart roughly 19 hours ago. Over the last 7 full days, 144 of 168 hours were online, or 86%. On 13 September 2026, Rust Population saw it for the first time.
Where is [EU/SWE] Playstar - TRIO located?
The EU tag is how [EU/SWE] Playstar - TRIO places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 192.121.44.93:28016 is where it lives.
Getting in
How do I join [EU/SWE] Playstar - TRIO?
To connect directly, open Rust's console with F1 and type client.connect 192.121.44.93:28016; or press Launch Rust on this page and Steam opens Rust and joins for you. You need Rust's premium status to join. You can find its website at https://discord.com/invite/gxJm7Pv.