Rust PopulationField survey · Rust servers
Observing 76,491 players 11,808 servers 3,745 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,417EUfirst seen 13 Sep 2026

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES

Online EU 192.121.44.94:28016 checked 9m ago

biweekly wipes vanillaoxidepremium

Measurements

Players now
0/ 150
0% full
7-day average
0
peak 3
Rank
#4,417
top 20% · #1564 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
19h
Thu 29 Oct, 16:48 UTC
Obs. 1 · sightings

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:48 UTC, in 19h. Its biweekly schedule tag · low confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

Coming wipes

19h
Thu 29 Oct, 16:48 UTC
7d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 19h
Thu 12 Nov, 16:48 UTC
28d 19h
Thu 26 Nov, 16:48 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
42d 19h
Thu 10 Dec, 16:48 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:48 UTC13d ago 7 – running 0
Fri 2 Oct, 01:49 UTC26d ago 4 halved by day 5 13.6 days 0
Thu 17 Sep, 17:03 UTC41d ago 3 halved by day 11 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES rank against other Rust servers?

Seven-day player hours put [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES at #4,417, or #1,564 in Europe, inside the top 20% of all ranked servers.

How busy is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES holds 0 players at the moment, out of 150 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. The busiest hour in the last 48 was 12:00 UTC, when an average of 3 players were on.

Tags

What do the server tags on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES mean?

These are the tags [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

These Rust Population lists include [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

Across its recent wipes the busiest crowds averaged 5 players. 24 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 8 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

The prediction follows its tag, since too few of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES's wipes are on record to confirm the schedule. Due on Thursday 29 October at 16:48 UTC is its next wipe. 13 days 4 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES run?

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES uses a map the game generates, procedural, at size 3,500 with seed 33616747. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

No gather rate appears in the name of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES run?

On Linux, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES run smoothly?

It ran at 25 server fps on average over the last 48 hours, and never went below 18. The entity count reached 69,944: buildings, deployables and all other objects. The highest memory usage was 2,662 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES online, and how reliable is it?

You will find [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES online now. About 13 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES located?

With its EU tag, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 192.121.44.94:28016.

How to join

How do I join [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

To connect directly, open Rust's console with F1 and type client.connect 192.121.44.94:28016; or press Launch Rust on this page and Steam opens Rust and joins for you. Rust's premium status is required to join. For more, visit its website: https://discord.com/invite/gxJm7Pv.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.