Rust PopulationField survey · Rust servers
Observing 37,258 players 11,622 servers 2,894 with someone on 80 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,092habitat unknownfirst seen 13 Sep 2026

Server staging

Offline 192.157.227.216:28015 checked 14h ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak 1
Rank
#13,092
top 59%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75116:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep4 Oct8 Oct18 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW27d ago 1 – running 1
Thu 1 Oct, 07:52 UTC27d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Server staging rank against other Rust servers?

Over the past week it ranks #13,092 for player hours, which puts Server staging in the top 59% of all ranked servers.

How busy is Server staging?

We have no live count for Server staging right now. It was last seen 14 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 17:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Server staging mean?

What the game's server browser reads from Server staging is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169545 (Build): The game build is 169545; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Server staging?

On Rust Population, Server staging is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Server staging?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Server staging?

The record holds too few of Server staging's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 23 hours ago.

Map and rules

Which map does Server staging run?

A procedural map, generated by the game, is in use on Server staging.

What are the rules and settings on Server staging?

Nothing in Server staging's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Server staging run?

Rust network protocol 2635 and build 169545 on Windows is what Server staging uses. Steam updates your game automatically, but you need the same protocol to join.

Is Server staging online, and how reliable is it?

Currently offline, Server staging was last seen 14 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Server staging located?

Nothing published by Server staging states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 192.157.227.216:28015.

Getting in

How do I join Server staging?

Either enter client.connect 192.157.227.216:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169545,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs169545
Build The game build is 169545.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.