MeltkonRust / х2/ EVENTS / US {ENG/RU}
Online 192.210.199.98:7051 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:30 UTC20d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:31 UTC FW26d ago | 1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MeltkonRust / х2/ EVENTS / US {ENG/RU} rank against other Rust servers?
The last seven days of player hours place MeltkonRust / х2/ EVENTS / US {ENG/RU} at #7,762, within the top 35% of all ranked servers.
How busy is MeltkonRust / х2/ EVENTS / US {ENG/RU}?
Of its 100 slots, MeltkonRust / х2/ EVENTS / US {ENG/RU} is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 08:00 UTC, averaging 1 players.
Tags
What do the server tags on MeltkonRust / х2/ EVENTS / US {ENG/RU} mean?
The game's server browser reads the tags MeltkonRust / х2/ EVENTS / US {ENG/RU} publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MeltkonRust / х2/ EVENTS / US {ENG/RU}?
MeltkonRust / х2/ EVENTS / US {ENG/RU} appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on MeltkonRust / х2/ EVENTS / US {ENG/RU}?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 47 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on MeltkonRust / х2/ EVENTS / US {ENG/RU}?
Too few wipes are on record for MeltkonRust / х2/ EVENTS / US {ENG/RU} to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 12 hours ago.
Settings
Which map does MeltkonRust / х2/ EVENTS / US {ENG/RU} run?
MeltkonRust / х2/ EVENTS / US {ENG/RU} uses a map the game generates, procedural, at size 4,250 with seed 2034431724. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on MeltkonRust / х2/ EVENTS / US {ENG/RU}?
The name tells you nothing about gather rates: MeltkonRust / х2/ EVENTS / US {ENG/RU} states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does MeltkonRust / х2/ EVENTS / US {ENG/RU} run?
On Linux, MeltkonRust / х2/ EVENTS / US {ENG/RU} runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does MeltkonRust / х2/ EVENTS / US {ENG/RU} run smoothly?
It ran at 85 server fps on average over the last 48 hours, and never went below 52. The entity count reached 104,364: buildings, deployables and all other objects. Memory use peaked at 3,912 MB. Players feel lag when fps is low and the entity count climbs.
Is MeltkonRust / х2/ EVENTS / US {ENG/RU} online, and how reliable is it?
Right now, MeltkonRust / х2/ EVENTS / US {ENG/RU} is online. Judging by the uptime it reports, the last restart was about 22 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 26 September 2026.
Where is MeltkonRust / х2/ EVENTS / US {ENG/RU} located?
The name of MeltkonRust / х2/ EVENTS / US {ENG/RU} points to North America, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 192.210.199.98:7051 is where it lives.
How to join
How do I join MeltkonRust / х2/ EVENTS / US {ENG/RU}?
To connect directly, open Rust's console with F1 and type client.connect 192.210.199.98:7051; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://meltkonrust.tebex.store.