MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]
Offline 192.210.199.98:7051 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] rank against other Rust servers?
Over the past week it ranks #16,818 for player hours, which puts MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] in the top 72% of all ranked servers.
How busy is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is offline at this count; we last saw it 31 days 3 hours ago.
Lists and tags
What do the server tags on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] mean?
These are the tags MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
These Rust Population lists include MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
Its rhythm cannot be told yet: too few of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 49 days 5 hours ago the current world was made.
Settings
Which map does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] run?
MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] uses a map the game generates: procedural.
What are the rules and settings on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
The name tells you nothing about gather rates: MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] run?
On Linux, MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] online, and how reliable is it?
Currently offline, MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] was last seen 31 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.
Where is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] located?
Nothing in the tags says where MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is, but its name points to North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 192.210.199.98:7051.
How to join
How do I join MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
Either enter client.connect 192.210.199.98:7051 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.