Rust PopulationField survey · Rust servers
Observing 48,663 players 11,668 servers 3,138 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,490habitat unknownfirst seen 18 Sep 2026

typical TEST

Offline 192.255.237.203:28015 checked 40d ago

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,490
top 69%
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does typical TEST rank against other Rust servers?

By player hours over the last seven days, typical TEST places at #15,490, within the top 69% of ranked servers.

How busy is typical TEST?

typical TEST is offline at this count; we last saw it 40 days 4 hours ago.

Tags

What do the server tags on typical TEST mean?

These are the tags typical TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include typical TEST?

On Rust Population, typical TEST is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on typical TEST?

Its rhythm cannot be told yet: too few of typical TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 42 days 2 hours ago, that is how long the current world has stood.

Map and rules

Which map does typical TEST run?

The map on typical TEST is procedural, made by the game at size 1,000 from seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on typical TEST?

The name tells you nothing about gather rates: typical TEST states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does typical TEST run?

The setup is Rust network protocol 2633 and build 164530 on Linux for typical TEST. Your game needs the same protocol to join; Steam takes care of updating it.

Is typical TEST online, and how reliable is it?

We last saw typical TEST 40 days 4 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 September 2026, Rust Population saw it for the first time.

Where is typical TEST located?

Nothing published by typical TEST states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 192.255.237.203:28015.

How to join

How do I join typical TEST?

Open the console with F1 in Rust and enter client.connect 192.255.237.203:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.