zombie land 2x no offline
Online 192.99.75.110:24386 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:24 UTC27d ago | 3 | – | running | 0 |
| Wed 30 Sep, 18:38 UTC28d ago | 3 | – | 0.9 days | 2 |
| Tue 29 Sep, 22:40 UTC29d ago | 3 | – | 0.8 days | 1 |
| Tue 29 Sep, 06:13 UTC29d ago | 2 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does zombie land 2x no offline rank against other Rust servers?
The last seven days of player hours place zombie land 2x no offline at #14,336, within the top 65% of all ranked servers.
How busy is zombie land 2x no offline?
Of its 20 slots, zombie land 2x no offline is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on zombie land 2x no offline mean?
These are the tags zombie land 2x no offline publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include zombie land 2x no offline?
zombie land 2x no offline appears among the Rust Population lists that follow: 2x Rust servers: the live count, Modded Rust servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Wipe notes
What does wipe day look like on zombie land 2x no offline?
Across its recent wipes the busiest crowds averaged 3 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on zombie land 2x no offline?
Irregular times are when zombie land 2x no offline wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 2 hours ago the current world was made.
Map and rules
Which map does zombie land 2x no offline run?
A procedural map of size 3,500 from seed 1234567, generated by the game, is in use on zombie land 2x no offline. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on zombie land 2x no offline?
zombie land 2x no offline advertises a 2x gather rate in its title. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does zombie land 2x no offline run?
Rust network protocol 2635 and build 168909 on Linux is what zombie land 2x no offline uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does zombie land 2x no offline run smoothly?
The last 48 hours saw an average of 191 server fps, with 65 as the lowest. Entities peaked at 75,926, including buildings, deployables and everything else. The highest memory usage was 4,105 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is zombie land 2x no offline online, and how reliable is it?
zombie land 2x no offline is up and running at the moment. The uptime it reports suggests a restart roughly 11 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 29 September 2026.
Where is zombie land 2x no offline located?
Nothing published by zombie land 2x no offline states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 192.99.75.110:24386 is where it lives.
Getting in
How do I join zombie land 2x no offline?
Open the console with F1 in Rust and enter client.connect 192.99.75.110:24386. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.