server_name
Offline 193.105.11.126:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does server_name rank against other Rust servers?
Over the past week it ranks #15,273 for player hours, which puts server_name in the top 69% of all ranked servers.
How busy is server_name?
server_name is offline at this count; we last saw it 4 days 8 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on server_name mean?
The game's server browser reads the tags server_name publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include server_name?
On Rust Population, server_name is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on server_name?
Too few wipes are on record for server_name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 4 days 9 hours ago.
Settings
Which map does server_name run?
The map on server_name is procedural, made by the game.
What are the rules and settings on server_name?
Nothing in server_name's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does server_name run?
Rust network protocol 2635 and build 168909 on Windows is what server_name uses. Steam updates your game automatically, but you need the same protocol to join.
Is server_name online, and how reliable is it?
Currently offline, server_name was last seen 4 days 8 hours ago. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. The first sighting by Rust Population was on 25 October 2026.
Where is server_name located?
A region is not published by server_name. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 193.105.11.126:28015.
Getting in
How do I join server_name?
To connect directly, open Rust's console with F1 and type client.connect 193.105.11.126:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.