ServerName
Offline 193.106.108.208:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:10 UTC2d ago | 1 | – | running | 1 |
| Sat 24 Oct, 10:34 UTC5d ago | 1 | – | 2.3 days | 1 |
| Sat 17 Oct, 18:41 UTC11d ago | 1 | halved by day 2 | 6.7 days | 0 |
| Tue 13 Oct, 17:36 UTC15d ago | 0 | – | 4 days | 0 |
| Sat 19 Sep, 11:57 UTC40d ago | 1 | – | 24.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
By player hours over the last seven days, ServerName places at #7,944, within the top 36% of ranked servers.
How busy is ServerName?
ServerName is offline at this count; we last saw it 44 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 18:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerName?
ServerName appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe notes
What does wipe day look like on ServerName?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on ServerName?
There is no next wipe to predict: ServerName wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
What are the rules and settings on ServerName?
Nothing in ServerName's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ServerName run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 44 hours ago. It was up 8% of the time over the last 7 full days, 14 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.
Where is ServerName located?
No region is published by ServerName. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 193.106.108.208:28015.
Getting in
How do I join ServerName?
Open the console with F1 in Rust and enter client.connect 193.106.108.208:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.