TEST
Offline 193.124.15.107:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST rank against other Rust servers?
By player hours over the last seven days, TEST places at #13,757, within the top 61% of ranked servers.
How busy is TEST?
At this count TEST is offline, with its last sighting 25 days 2 hours ago.
Tags
What do the server tags on TEST mean?
These are the tags TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST?
TEST appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on TEST?
The record holds too few of TEST's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 1 hours ago.
Settings
Which map does TEST run?
The map on TEST is procedural, made by the game.
What are the rules and settings on TEST?
The name tells you nothing about gather rates: TEST states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TEST run?
On Windows, TEST runs Rust network protocol 2634 and build 166494. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST online, and how reliable is it?
We last saw TEST 25 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is TEST located?
No region is published by TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 193.124.15.107:28015.
Getting in
How do I join TEST?
To connect directly, open Rust's console with F1 and type client.connect 193.124.15.107:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.