aitek.de
Online EU 193.135.10.103:15181 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:50 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does aitek.de rank against other Rust servers?
On player hours over the last seven days aitek.de is #7,531, #2,041 in Europe, placing it in the top 34% of ranked servers.
How busy is aitek.de?
Of its 20 slots, aitek.de is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 06:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on aitek.de mean?
These are the tags aitek.de publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include aitek.de?
aitek.de appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on aitek.de?
Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on aitek.de?
Its rhythm cannot be told yet: too few of aitek.de's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 13 hours ago.
Settings
Which map does aitek.de run?
aitek.de uses a map the game generates, procedural, at size 3,500 with seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on aitek.de?
The name tells you nothing about gather rates: aitek.de states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does aitek.de run?
On Linux, aitek.de runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does aitek.de run smoothly?
In the last 48 hours, it averaged 60 server fps, with a low of 49. Up to 70,208 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,498 MB. Players feel lag when fps is low and the entity count climbs.
Is aitek.de online, and how reliable is it?
You will find aitek.de online now. The uptime it reports suggests a restart roughly 13 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is aitek.de located?
With its EU tag, aitek.de places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 193.135.10.103:15181.
Getting in
How do I join aitek.de?
Open the console with F1 in Rust and enter client.connect 193.135.10.103:15181. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.