Schakalaka
Online EU 193.135.10.247:15025 checked 22m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:05 UTC16d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Schakalaka rank against other Rust servers?
On player hours over the last seven days Schakalaka is #15,262, #2,531 in Europe, placing it in the top 69% of ranked servers.
How busy is Schakalaka?
The count reads 0 players on Schakalaka, which has 20 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Schakalaka mean?
The game's server browser reads the tags Schakalaka publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Schakalaka?
Schakalaka appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Schakalaka?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 25 hours in.
What is the wipe schedule on Schakalaka?
Its rhythm cannot be told yet: too few of Schakalaka's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 5 hours ago.
Settings
Which map does Schakalaka run?
Schakalaka uses a map the game generates, procedural, at size 1,500 with seed 730333365. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Schakalaka?
Nothing in Schakalaka's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Schakalaka run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Schakalaka. The protocol must match for you to join, and Steam updates it for you.
Does Schakalaka run smoothly?
In the last 48 hours, it averaged 60 server fps, with a low of 60. Entities peaked at 9,087, including buildings, deployables and everything else. Memory use peaked at 2,244 MB. Players feel lag when fps is low and the entity count climbs.
Is Schakalaka online, and how reliable is it?
You will find Schakalaka online now. Judging by the uptime it reports, the last restart was about 11 days 5 hours ago. It was up 85% of the time over the last 7 full days, 143 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is Schakalaka located?
The EU tag is how Schakalaka places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 193.135.10.247:15025.
Getting in
How do I join Schakalaka?
To connect directly, open Rust's console with F1 and type client.connect 193.135.10.247:15025; or press Launch Rust on this page and Steam opens Rust and joins for you.