A new Gameserver powered by Host-Unlimited.de
Online EU 193.135.10.247:15060 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:54 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A new Gameserver powered by Host-Unlimited.de rank against other Rust servers?
Seven-day player hours put A new Gameserver powered by Host-Unlimited.de at #2,343, or #906 in Europe, inside the top 11% of all ranked servers.
How busy is A new Gameserver powered by Host-Unlimited.de?
A new Gameserver powered by Host-Unlimited.de holds 4 players at the moment, out of 20 slots. We counted an average of 2 players in the past week, with 8 at the busiest. In the last 48 hours the peak hour came at 00:00 UTC, averaging 7 players.
Tags
What do the server tags on A new Gameserver powered by Host-Unlimited.de mean?
What the game's server browser reads from A new Gameserver powered by Host-Unlimited.de is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A new Gameserver powered by Host-Unlimited.de?
On Rust Population, A new Gameserver powered by Host-Unlimited.de is filed under these lists: Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on A new Gameserver powered by Host-Unlimited.de?
Its rhythm cannot be told yet: too few of A new Gameserver powered by Host-Unlimited.de's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 34 hours ago.
Map and rules
Which map does A new Gameserver powered by Host-Unlimited.de run?
A new Gameserver powered by Host-Unlimited.de uses a map the game generates, procedural, at size 3,500 with seed 18137461. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A new Gameserver powered by Host-Unlimited.de?
The name tells you nothing about gather rates: A new Gameserver powered by Host-Unlimited.de states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does A new Gameserver powered by Host-Unlimited.de run?
The setup is Rust network protocol 2635 and build 168909 on Linux for A new Gameserver powered by Host-Unlimited.de. Your game needs the same protocol to join; Steam takes care of updating it.
Does A new Gameserver powered by Host-Unlimited.de run smoothly?
It ran at 55 server fps on average over the last 48 hours, and never went below 47. Up to 66,852 entities were present, counting buildings, deployables and everything else. Up to 2,665 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is A new Gameserver powered by Host-Unlimited.de online, and how reliable is it?
You will find A new Gameserver powered by Host-Unlimited.de online now. Judging by the uptime it reports, the last restart was about 29 hours ago. It was up 71% of the time over the last 7 full days, 120 out of 168 hours. On 21 October 2026, Rust Population saw it for the first time.
Where is A new Gameserver powered by Host-Unlimited.de located?
By its EU tag, A new Gameserver powered by Host-Unlimited.de says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 193.135.10.247:15060.
How to join
How do I join A new Gameserver powered by Host-Unlimited.de?
Either enter client.connect 193.135.10.247:15060 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.