Local Rust Test
Offline 193.138.245.197:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Rust Test rank against other Rust servers?
By player hours over the last seven days, Local Rust Test places at #15,443, within the top 67% of ranked servers.
How busy is Local Rust Test?
At this count Local Rust Test is offline, with its last sighting 36 days 17 hours ago.
Tags
What do the server tags on Local Rust Test mean?
The game's server browser reads the tags Local Rust Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Rust Test?
On Rust Population, Local Rust Test is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Local Rust Test?
The record holds too few of Local Rust Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 36 days 21 hours ago.
Settings
Which map does Local Rust Test run?
Local Rust Test uses a map the game generates: procedural.
What are the rules and settings on Local Rust Test?
No gather rate appears in the name of Local Rust Test. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Local Rust Test run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Local Rust Test. The protocol must match for you to join, and Steam updates it for you.
Is Local Rust Test online, and how reliable is it?
We last saw Local Rust Test 36 days 17 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 22 September 2026, Rust Population saw it for the first time.
Where is Local Rust Test located?
A region is not published by Local Rust Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 193.138.245.197:28015.
How to join
How do I join Local Rust Test?
To connect directly, open Rust's console with F1 and type client.connect 193.138.245.197:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.