Rust PopulationField survey · Rust servers
Observing 71,129 players 11,757 servers 3,435 with someone on 212 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,474habitat unknownfirst seen 27 Sep 2026

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.204:28015 checked 17d ago

pve

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#14,474
top 66%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct12 Oct15 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:40 UTC22d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does LOCAL TEST SERVER - NO EAC rank against other Rust servers?

Over the past week it ranks #14,474 for player hours, which puts LOCAL TEST SERVER - NO EAC in the top 66% of all ranked servers.

How busy is LOCAL TEST SERVER - NO EAC?

At this count LOCAL TEST SERVER - NO EAC is offline, with its last sighting 17 days 5 hours ago.

Lists and tags

What do the server tags on LOCAL TEST SERVER - NO EAC mean?

These are the tags LOCAL TEST SERVER - NO EAC publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Other players are not a threat; the danger comes from the world. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include LOCAL TEST SERVER - NO EAC?

On Rust Population, LOCAL TEST SERVER - NO EAC is filed under these lists: Community servers, field-listed and PvE servers, counted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on LOCAL TEST SERVER - NO EAC?

Its rhythm cannot be told yet: too few of LOCAL TEST SERVER - NO EAC's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 22 days 5 hours ago.

Map and rules

Which map does LOCAL TEST SERVER - NO EAC run?

LOCAL TEST SERVER - NO EAC uses a map the game generates: procedural.

What are the rules and settings on LOCAL TEST SERVER - NO EAC?

The name tells you nothing about gather rates: LOCAL TEST SERVER - NO EAC states none. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does LOCAL TEST SERVER - NO EAC run?

The setup is Rust network protocol 2634 and build 166652 on Windows for LOCAL TEST SERVER - NO EAC. Your game needs the same protocol to join; Steam takes care of updating it.

Is LOCAL TEST SERVER - NO EAC online, and how reliable is it?

We last saw LOCAL TEST SERVER - NO EAC 17 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 27 September 2026.

Where is LOCAL TEST SERVER - NO EAC located?

No region is published by LOCAL TEST SERVER - NO EAC. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 193.138.245.204:28015.

Getting in

How do I join LOCAL TEST SERVER - NO EAC?

To connect directly, open Rust's console with F1 and type client.connect 193.138.245.204:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.