LOCAL TEST SERVER - NO EAC
Offline 193.138.245.206:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LOCAL TEST SERVER - NO EAC rank against other Rust servers?
Over the past week it ranks #15,986 for player hours, which puts LOCAL TEST SERVER - NO EAC in the top 71% of all ranked servers.
How busy is LOCAL TEST SERVER - NO EAC?
We have no live count for LOCAL TEST SERVER - NO EAC right now. It was last seen 22 days 21 hours ago.
Lists and tags
What do the server tags on LOCAL TEST SERVER - NO EAC mean?
These are the tags LOCAL TEST SERVER - NO EAC publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LOCAL TEST SERVER - NO EAC?
On Rust Population, LOCAL TEST SERVER - NO EAC is filed under these lists: Community servers, field-listed and PvE servers, counted. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on LOCAL TEST SERVER - NO EAC?
Its rhythm cannot be told yet: too few of LOCAL TEST SERVER - NO EAC's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 36 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does LOCAL TEST SERVER - NO EAC run?
A procedural map, generated by the game, is in use on LOCAL TEST SERVER - NO EAC.
What are the rules and settings on LOCAL TEST SERVER - NO EAC?
No gather rate appears in the name of LOCAL TEST SERVER - NO EAC. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does LOCAL TEST SERVER - NO EAC run?
Rust network protocol 2633 and build 165217 on Windows is what LOCAL TEST SERVER - NO EAC uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is LOCAL TEST SERVER - NO EAC online, and how reliable is it?
We last saw LOCAL TEST SERVER - NO EAC 22 days 21 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 6 October 2026.
Where is LOCAL TEST SERVER - NO EAC located?
A region is not published by LOCAL TEST SERVER - NO EAC. Rust Population does not look up where the machine stands; it shows where the server says it is. 193.138.245.206:28015 is where it lives.
Getting in
How do I join LOCAL TEST SERVER - NO EAC?
Open the console with F1 in Rust and enter client.connect 193.138.245.206:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.