Rust PopulationField survey · Rust servers
Observing 98,401 players 11,879 servers 3,904 with someone on 400 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,894habitat unknownfirst seen 28 Sep 2026

Test Rust

Offline 193.141.60.251:28017 checked 27d ago

pve

Measurements

Players now
1/ 20
= 1 player
5% full
7-day average
0
peak –
Rank
#13,894
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:56 UTC FW27d ago 1 – running 0
Mon 28 Sep, 09:43 UTC31d ago 0 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Test Rust rank against other Rust servers?

The last seven days of player hours place Test Rust at #13,894, within the top 60% of all ranked servers.

How busy is Test Rust?

Test Rust is offline at this count; we last saw it 27 days 18 hours ago.

Lists and tags

What do the server tags on Test Rust mean?

These are the tags Test Rust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): Other players are not a threat; the danger comes from the world. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Test Rust?

Test Rust appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Test Rust?

The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on Test Rust?

Too few wipes are on record for Test Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 19 hours ago, that is how long the current world has stood.

Map and rules

Which map does Test Rust run?

The map on Test Rust is procedural, made by the game.

What are the rules and settings on Test Rust?

Nothing in Test Rust's name says how gather works. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Test Rust run?

On Linux, Test Rust runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.

Is Test Rust online, and how reliable is it?

Currently offline, Test Rust was last seen 27 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 28 September 2026.

Where is Test Rust located?

Nothing published by Test Rust states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 193.141.60.251:28017 is where it lives.

Getting in

How do I join Test Rust?

Open the console with F1 in Rust and enter client.connect 193.141.60.251:28017. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.