Test Rust
Offline 193.141.60.251:28017 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:56 UTC FW27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 09:43 UTC31d ago | 0 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Rust rank against other Rust servers?
The last seven days of player hours place Test Rust at #13,894, within the top 60% of all ranked servers.
How busy is Test Rust?
Test Rust is offline at this count; we last saw it 27 days 18 hours ago.
Lists and tags
What do the server tags on Test Rust mean?
These are the tags Test Rust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): Other players are not a threat; the danger comes from the world. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Rust?
Test Rust appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Test Rust?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Test Rust?
Too few wipes are on record for Test Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does Test Rust run?
The map on Test Rust is procedural, made by the game.
What are the rules and settings on Test Rust?
Nothing in Test Rust's name says how gather works. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test Rust run?
On Linux, Test Rust runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is Test Rust online, and how reliable is it?
Currently offline, Test Rust was last seen 27 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 28 September 2026.
Where is Test Rust located?
Nothing published by Test Rust states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 193.141.60.251:28017 is where it lives.
Getting in
How do I join Test Rust?
Open the console with F1 in Rust and enter client.connect 193.141.60.251:28017. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.