TEST
Offline 193.141.60.79:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
By player hours over the last seven days, TEST places at #7,415, within the top 33% of ranked servers.
How busy is TEST?
TEST is offline at this count; we last saw it 3 days 22 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on TEST mean?
These are the tags TEST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST?
TEST appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on TEST?
Too few wipes are on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does TEST run?
TEST uses a map the game generates: procedural.
What are the rules and settings on TEST?
The name tells you nothing about gather rates: TEST states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TEST run?
Rust network protocol 2635 and build 168909 on Windows is what TEST uses. Steam updates your game automatically, but you need the same protocol to join.
Is TEST online, and how reliable is it?
Offline at the moment, TEST was last seen 3 days 22 hours ago. It was up 8% of the time over the last 6 full days, 11 out of 144 hours. The first sighting by Rust Population was on 22 October 2026.
Where is TEST located?
No region is published by TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 193.141.60.79:28015.
How to join
How do I join TEST?
To connect directly, open Rust's console with F1 and type client.connect 193.141.60.79:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.