TEST╤Ц
Offline 193.161.13.70:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST╤Ц rank against other Rust servers?
By player hours over the last seven days, TEST╤Ц places at #14,766, within the top 67% of ranked servers.
How busy is TEST╤Ц?
At this count TEST╤Ц is offline, with its last sighting 9 days 10 hours ago.
Tags
What do the server tags on TEST╤Ц mean?
What the game's server browser reads from TEST╤Ц is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST╤Ц?
On Rust Population, TEST╤Ц is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on TEST╤Ц?
The record holds too few of TEST╤Ц's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does TEST╤Ц run?
A procedural map, generated by the game, is in use on TEST╤Ц.
What are the rules and settings on TEST╤Ц?
The name tells you nothing about gather rates: TEST╤Ц states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TEST╤Ц run?
On Windows, TEST╤Ц runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is TEST╤Ц online, and how reliable is it?
Currently offline, TEST╤Ц was last seen 9 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 5 October 2026, Rust Population saw it for the first time.
Where is TEST╤Ц located?
Nothing in the tags says where TEST╤Ц is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 193.161.13.70:28015.
How to join
How do I join TEST╤Ц?
To connect directly, open Rust's console with F1 and type client.connect 193.161.13.70:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.