playerz.eu - we love gaming - served by webdock.io
Offline 193.181.211.100:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 03:05 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does playerz.eu - we love gaming - served by webdock.io rank against other Rust servers?
By player hours over the last seven days, playerz.eu - we love gaming - served by webdock.io places at #15,912, within the top 72% of ranked servers.
How busy is playerz.eu - we love gaming - served by webdock.io?
At this count playerz.eu - we love gaming - served by webdock.io is offline, with its last sighting 20 days 21 hours ago.
Tags
What do the server tags on playerz.eu - we love gaming - served by webdock.io mean?
What the game's server browser reads from playerz.eu - we love gaming - served by webdock.io is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include playerz.eu - we love gaming - served by webdock.io?
playerz.eu - we love gaming - served by webdock.io appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Wipe notes
What does wipe day look like on playerz.eu - we love gaming - served by webdock.io?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on playerz.eu - we love gaming - served by webdock.io?
The record holds too few of playerz.eu - we love gaming - served by webdock.io's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does playerz.eu - we love gaming - served by webdock.io run?
A procedural map of size 4,500 from seed 6738, generated by the game, is in use on playerz.eu - we love gaming - served by webdock.io. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on playerz.eu - we love gaming - served by webdock.io?
The name tells you nothing about gather rates: playerz.eu - we love gaming - served by webdock.io states none. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does playerz.eu - we love gaming - served by webdock.io run?
Rust network protocol 2634 and build 167058 on Linux is what playerz.eu - we love gaming - served by webdock.io uses. Steam updates your game automatically, but you need the same protocol to join.
Is playerz.eu - we love gaming - served by webdock.io online, and how reliable is it?
We last saw playerz.eu - we love gaming - served by webdock.io 20 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 September 2026, Rust Population saw it for the first time.
Where is playerz.eu - we love gaming - served by webdock.io located?
Nothing published by playerz.eu - we love gaming - served by webdock.io states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 193.181.211.100:28015.
How to join
How do I join playerz.eu - we love gaming - served by webdock.io?
Open the console with F1 in Rust and enter client.connect 193.181.211.100:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://playerz.eu.