ServerName
Offline 193.19.254.12:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
By player hours over the last seven days, ServerName places at #13,334, within the top – of ranked servers.
How busy is ServerName?
ServerName is offline at this count; we last saw it 44 days 6 hours ago.
Lists and tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerName?
ServerName appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on ServerName?
The record holds too few of ServerName's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 44 days 8 hours ago.
Map and rules
Which map does ServerName run?
ServerName uses a map the game generates: procedural.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does ServerName run?
The setup is Rust network protocol 2633 and build 163794 on Windows for ServerName. Steam updates your game automatically, but you need the same protocol to join.
Is ServerName online, and how reliable is it?
We last saw ServerName 44 days 6 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 September 2026.
Where is ServerName located?
Nothing published by ServerName states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 193.19.254.12:28015.
How to join
How do I join ServerName?
Open the console with F1 in Rust and enter client.connect 193.19.254.12:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.