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Observing 94,541 players 11,866 servers 3,878 with someone on 396 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 1,360EUfirst seen 13 Sep 2026

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

Online EU 193.233.134.184:28015 checked 12m ago

2x biweekly wipes moddedcarbonpve

Measurements

Players now
9/ 250
= 1 player
4% full
7-day average
6
peak 15
Rank
#1,360
top 6% · #560 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
1d 16h
Sat 31 Oct, 08:15 UTC
Obs. 1 · sightings

Players

AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 08:15 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

14.2 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
12
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10.5

Coming wipes

1d 16h
Sat 31 Oct, 08:15 UTC
7d 3h
Thu 5 Nov, 19:00 UTC
FW
15d 16h
Sat 14 Nov, 08:15 UTC
29d 16h
Sat 28 Nov, 08:15 UTC
35d 3h
Thu 3 Dec, 19:00 UTC
FW
43d 16h
Sat 12 Dec, 08:15 UTC

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:15 UTC12d ago 9 – running 0
Fri 2 Oct, 05:52 UTC27d ago 14 halved by day 10 15.1 days 0
Thu 1 Oct, 23:33 UTC FW27d ago 14 – 0.3 days 2
Thu 17 Sep, 19:30 UTC41d ago 14 halved by day 11 14.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] rank against other Rust servers?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] ranks #1,360 on seven-day player hours, #560 in Europe, and sits in the top 6% of all ranked servers.

How busy is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] holds 9 players at the moment, out of 250 slots. Averaged over seven days, it drew 6 players and reached a peak of 15. In the last 48 hours the peak hour came at 21:00 UTC, averaging 10 players.

Tags

What do the server tags on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] mean?

These are the tags INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): You can join up to 250 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

No other server we track publishes the industrialrust.org hostname that INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] uses.

Which Rust Population lists and filters include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

On Rust Population, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Wipe notes

What does wipe day look like on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Averaged over recent wipes, 12 players were counted at the busiest point. The crowd on the latest wipe peaked 33 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The prediction follows its tag, since too few of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s wipes are on record to confirm the schedule. Due on Saturday 31 October at 08:15 UTC is its next wipe. Counted from 12 days 7 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Settings

Which map does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] run?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] uses a map the game generates, procedural, at size 4,500 with seed 7237231. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

You gather at 2x on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], to judge by the name. No limit is set beyond the standard 8 players per group. roleplay is what it runs, roleplay rules, jobs and towns. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] run?

The setup is Rust network protocol 2635 and build 168909 on Linux for INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]. Your game needs the same protocol to join; Steam takes care of updating it.

Does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] run smoothly?

The last 48 hours saw an average of 50 server fps, with 26 as the lowest. Up to 95,955 entities were present, counting buildings, deployables and everything else. The highest memory usage was 5,057 MB. What players experience as lag comes from low fps and a rising entity count.

Is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] online, and how reliable is it?

You will find INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] online now. The uptime it reports suggests a restart roughly 9 hours ago. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] located?

The EU tag is how INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 193.233.134.184:28015.

How to join

How do I join INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

To connect directly, open Rust's console with F1 and type client.connect 193.233.134.184:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://industrialrust.org.

Key to its markings

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players You can join up to 250 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.