Jump Hub
Offline 193.234.38.34:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:39 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:43 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 16:44 UTC2d ago | – | – | – | 0 |
| Fri 23 Oct, 20:42 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:25 UTC5d ago | 0 | – | 2.9 days | 1 |
Quick answers
Population
How does Jump Hub rank against other Rust servers?
By player hours over the last seven days, Jump Hub places at #12,289, within the top 55% of ranked servers.
How busy is Jump Hub?
We have no live count for Jump Hub right now. It was last seen 25 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 17:00 UTC, averaging 0 players.
Tags
What do the server tags on Jump Hub mean?
What the game's server browser reads from Jump Hub is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; ^x (Unknown flag): Facepunch does not document this flag. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Jump Hub?
These Rust Population lists include Jump Hub: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Jump Hub?
Every few hours Jump Hub starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.
Settings
Which map does Jump Hub run?
The map on Jump Hub is procedural, made by the game.
What are the rules and settings on Jump Hub?
Nothing in Jump Hub's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Jump Hub run?
On Windows, Jump Hub runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Jump Hub online, and how reliable is it?
Currently offline, Jump Hub was last seen 25 hours ago. Over the last 7 full days, 19 of 168 hours were online, or 11%. It was first seen by Rust Population on 21 October 2026.
Where is Jump Hub located?
No region is published by Jump Hub. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 193.234.38.34:28015.
How to join
How do I join Jump Hub?
Either enter client.connect 193.234.38.34:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.