Rust PopulationField survey · Rust servers
Observing 72,381 players 11,806 servers 3,700 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,414habitat unknownfirst seen 19 Sep 2026

nameserver

Offline 193.43.41.238:28015 checked 7d ago

Measurements

Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,414
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 15 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC12d ago 0 – running 0
Fri 2 Oct, 06:22 UTC26d ago 1 held half 14 days 0
Fri 25 Sep, 23:23 UTC32d ago 3 halved by day 2 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does nameserver rank against other Rust servers?

Over the past week it ranks #15,414 for player hours, which puts nameserver in the top 69% of all ranked servers.

How busy is nameserver?

We have no live count for nameserver right now. It was last seen 7 days 19 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on nameserver mean?

What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include nameserver?

These Rust Population lists include nameserver: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on nameserver?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 15 hours in. Half that peak held until the next wipe in 50% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on nameserver?

There is no next wipe to predict: nameserver wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 12 days 14 hours ago, that is how long the current world has stood.

Map and rules

Which map does nameserver run?

A procedural map, generated by the game, is in use on nameserver.

What are the rules and settings on nameserver?

The name tells you nothing about gather rates: nameserver states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does nameserver run?

The setup is Rust network protocol 2634 and build 167781 on Windows for nameserver. Your game needs the same protocol to join; Steam takes care of updating it.

Is nameserver online, and how reliable is it?

Offline at the moment, nameserver was last seen 7 days 19 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. It was first seen by Rust Population on 19 September 2026.

Where is nameserver located?

A region is not published by nameserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 193.43.41.238:28015.

How to join

How do I join nameserver?

Either enter client.connect 193.43.41.238:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.