DEV RUST SEVER
Offline 193.61.245.245:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DEV RUST SEVER rank against other Rust servers?
The last seven days of player hours place DEV RUST SEVER at #15,236, within the top 70% of all ranked servers.
How busy is DEV RUST SEVER?
At this count DEV RUST SEVER is offline, with its last sighting 14 days 18 hours ago.
Lists and tags
What do the server tags on DEV RUST SEVER mean?
The game's server browser reads the tags DEV RUST SEVER publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include DEV RUST SEVER?
On Rust Population, DEV RUST SEVER is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on DEV RUST SEVER?
Too few wipes are on record for DEV RUST SEVER to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 14 days 18 hours ago.
Map and rules
Which map does DEV RUST SEVER run?
The map on DEV RUST SEVER is procedural, made by the game.
What are the rules and settings on DEV RUST SEVER?
The name tells you nothing about gather rates: DEV RUST SEVER states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does DEV RUST SEVER run?
The setup is Rust network protocol 2634 and build 167781 on Windows for DEV RUST SEVER. Your game needs the same protocol to join; Steam takes care of updating it.
Is DEV RUST SEVER online, and how reliable is it?
Offline at the moment, DEV RUST SEVER was last seen 14 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 October 2026, Rust Population saw it for the first time.
Where is DEV RUST SEVER located?
No region is published by DEV RUST SEVER. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 193.61.245.245:28015.
Getting in
How do I join DEV RUST SEVER?
To connect directly, open Rust's console with F1 and type client.connect 193.61.245.245:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.