Rust PopulationField survey · Rust servers
Observing 70,199 players 11,764 servers 3,422 with someone on 215 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 10,971habitat unknownfirst seen 14 Sep 2026

FlailingNinja's Server

Offline 194.0.117.14:28015 checked 6d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#10,971
top 49%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct23 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:45 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does FlailingNinja's Server rank against other Rust servers?

The last seven days of player hours place FlailingNinja's Server at #10,971, within the top 49% of all ranked servers.

How busy is FlailingNinja's Server?

We have no live count for FlailingNinja's Server right now. It was last seen 6 days ago. Averaged over seven days, it drew 1 players and reached a peak of 1.

Tags

What do the server tags on FlailingNinja's Server mean?

These are the tags FlailingNinja's Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include FlailingNinja's Server?

FlailingNinja's Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on FlailingNinja's Server?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on FlailingNinja's Server?

The record holds too few of FlailingNinja's Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 9 hours ago.

Map and rules

Which map does FlailingNinja's Server run?

The map on FlailingNinja's Server is procedural, made by the game.

What are the rules and settings on FlailingNinja's Server?

The name tells you nothing about gather rates: FlailingNinja's Server states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does FlailingNinja's Server run?

On Windows, FlailingNinja's Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is FlailingNinja's Server online, and how reliable is it?

Currently offline, FlailingNinja's Server was last seen 6 days ago. It was up 2% of the time over the last 7 full days, 3 out of 168 hours. The first sighting by Rust Population was on 14 September 2026.

Where is FlailingNinja's Server located?

Nothing published by FlailingNinja's Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 194.0.117.14:28015.

Getting in

How do I join FlailingNinja's Server?

Either enter client.connect 194.0.117.14:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.