Rust PopulationField survey · Rust servers
Observing 85,544 players 11,830 servers 3,690 with someone on 401 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,584habitat unknownfirst seen 13 Sep 2026

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Offline 194.147.90.139:28015 checked 1d ago

moddedcarbonpve

Measurements

Players now
0/ 50
0% full
7-day average
4
peak 14
Rank
#1,584
top 7%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123422:0002:0007:0011:0016:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608022:0002:0007:0011:0016:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 18:13 UTC42d ago 14 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP rank against other Rust servers?

The last seven days of player hours place HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at #1,584, within the top 7% of all ranked servers.

How busy is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

At this count HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is offline, with its last sighting 24 hours ago. We counted an average of 4 players in the past week, with 14 at the busiest.

Tags

What do the server tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP mean?

What the game's server browser reads from HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

These Rust Population lists include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Across its recent wipes the busiest crowds averaged 14 players. The crowd on the latest wipe peaked 18 hours in.

What is the wipe schedule on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Its rhythm cannot be told yet: too few of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 2 days 11 hours ago.

Settings

Which map does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run?

The map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is procedural, made by the game at size 6,000 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

No gather rate appears in the name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run?

The setup is Rust network protocol 2635 and build 168909 on Linux for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Steam updates your game automatically, but you need the same protocol to join.

Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run smoothly?

The last 48 hours saw an average of 69 server fps, with 56 as the lowest. The entity count reached 209,880: buildings, deployables and all other objects. Memory use peaked at 5,007 MB. Players feel lag when fps is low and the entity count climbs.

Is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP online, and how reliable is it?

Offline at the moment, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP was last seen 24 hours ago. About 37 hours ago, it restarted, according to its uptime. It was up 95% of the time over the last 7 full days, 159 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP located?

A region is not published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Rust Population does not look up where the machine stands; it shows where the server says it is. 194.147.90.139:28015 is where it lives.

How to join

How do I join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Either enter client.connect 194.147.90.139:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.