Release smoke test: vanilla
Online 194.147.90.150:28115 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:09 UTC11m ago | – | – | – | 0 |
| Thu 29 Oct, 07:04 UTC16m ago | – | – | – | 0 |
| Wed 28 Oct, 07:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 19:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 07:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:04 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 07:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:04 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:09 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:04 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 07:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 07:04 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:09 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:04 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 19:08 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 07:08 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 07:04 UTC8d ago | – | – | – | 0 |
Quick answers
Population
How does Release smoke test: vanilla rank against other Rust servers?
The last seven days of player hours place Release smoke test: vanilla at #15,339, within the top 69% of all ranked servers.
How busy is Release smoke test: vanilla?
The count reads 0 players on Release smoke test: vanilla, which has 200 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Release smoke test: vanilla mean?
The game's server browser reads the tags Release smoke test: vanilla publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; jp0 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Release smoke test: vanilla?
On Rust Population, Release smoke test: vanilla is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe notes
What is the wipe schedule on Release smoke test: vanilla?
A new world comes every few hours on Release smoke test: vanilla, which is why no wipe schedule is kept and those resets do not count as wipes.
Map and rules
What are the rules and settings on Release smoke test: vanilla?
The name tells you nothing about gather rates: Release smoke test: vanilla states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Release smoke test: vanilla run?
On Linux, Release smoke test: vanilla runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Release smoke test: vanilla online, and how reliable is it?
Right now, Release smoke test: vanilla is online. It was up 7% of the time over the last 7 full days, 11 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Release smoke test: vanilla located?
A region is not published by Release smoke test: vanilla. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 194.147.90.150:28115.
How to join
How do I join Release smoke test: vanilla?
To connect directly, open Rust's console with F1 and type client.connect 194.147.90.150:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.