Test server
Online 194.242.10.242:28215 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test server rank against other Rust servers?
Over the past week it ranks #15,310 for player hours, which puts Test server in the top 69% of all ranked servers.
How busy is Test server?
Of its 100 slots, Test server is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Test server mean?
The game's server browser reads the tags Test server publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; v2348 (Protocol): The protocol is 2348; a different version will not connect; ptrak (Networking): The network layer is RakNet, the game's standard; h3de62e32 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test server?
These Rust Population lists include Test server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all.
Wipe notes
What is the wipe schedule on Test server?
Too few wipes are on record for Test server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 1574 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does Test server run?
Test server uses a map the game generates, procedural, at size 4,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Test server?
Nothing in Test server's name says how gather works. You will find no published group limit here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test server run?
On Windows, Test server runs Rust network protocol 2348. The protocol must match for you to join, and Steam updates it for you.
Does Test server run smoothly?
The last 48 hours saw an average of 23 server fps, with 7 as the lowest. The entity count reached 3,427,029: buildings, deployables and all other objects. Up to 56,091 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Test server online, and how reliable is it?
Right now, Test server is online. About 9 days 19 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Test server located?
A region is not published by Test server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 194.242.10.242:28215.
How to join
How do I join Test server?
Either enter client.connect 194.242.10.242:28215 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.