Server_210_DevBlog
Offline 194.48.218.124:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:05 UTC13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Server_210_DevBlog rank against other Rust servers?
By player hours over the last seven days, Server_210_DevBlog places at #14,600, within the top 68% of ranked servers.
How busy is Server_210_DevBlog?
At this count Server_210_DevBlog is offline, with its last sighting 13 days 17 hours ago.
Tags
What do the server tags on Server_210_DevBlog mean?
The game's server browser reads the tags Server_210_DevBlog publishes: mp10 (Max players): You can join up to 10 slots; v2153 (Protocol): The protocol is 2153; a different version will not connect; h29248c67 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Server_210_DevBlog?
Server_210_DevBlog appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on Server_210_DevBlog?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Server_210_DevBlog?
Its rhythm cannot be told yet: too few of Server_210_DevBlog's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 13 days 18 hours ago the current world was made.
Map and rules
Which map does Server_210_DevBlog run?
A procedural map, generated by the game, is in use on Server_210_DevBlog.
What are the rules and settings on Server_210_DevBlog?
Nothing in Server_210_DevBlog's name says how gather works. No group limit is published. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Server_210_DevBlog run?
On Windows, Server_210_DevBlog runs Rust network protocol 2153. The protocol must match for you to join, and Steam updates it for you.
Is Server_210_DevBlog online, and how reliable is it?
Offline at the moment, Server_210_DevBlog was last seen 13 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 October 2026.
Where is Server_210_DevBlog located?
Nothing published by Server_210_DevBlog states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 194.48.218.124:28015.
Getting in
How do I join Server_210_DevBlog?
To connect directly, open Rust's console with F1 and type client.connect 194.48.218.124:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.