My test SERVER
Offline 194.50.170.77:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:10 UTC15d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My test SERVER rank against other Rust servers?
Over the past week it ranks #15,258 for player hours, which puts My test SERVER in the top 70% of all ranked servers.
How busy is My test SERVER?
My test SERVER is offline at this count; we last saw it 11 days 12 hours ago.
Tags
What do the server tags on My test SERVER mean?
The game's server browser reads the tags My test SERVER publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My test SERVER?
On Rust Population, My test SERVER is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My test SERVER?
Its rhythm cannot be told yet: too few of My test SERVER's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 23 hours ago the current world was made.
Settings
Which map does My test SERVER run?
The map on My test SERVER is procedural, made by the game.
What are the rules and settings on My test SERVER?
Nothing in My test SERVER's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My test SERVER run?
On Windows, My test SERVER runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is My test SERVER online, and how reliable is it?
We last saw My test SERVER 11 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 28 September 2026.
Where is My test SERVER located?
No region is published by My test SERVER. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 194.50.170.77:28015.
How to join
How do I join My test SERVER?
To connect directly, open Rust's console with F1 and type client.connect 194.50.170.77:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.