My test SERVER
Offline 194.50.170.87:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My test SERVER rank against other Rust servers?
By player hours over the last seven days, My test SERVER places at #15,327, within the top 69% of ranked servers.
How busy is My test SERVER?
At this count My test SERVER is offline, with its last sighting 6 days 22 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on My test SERVER mean?
These are the tags My test SERVER publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My test SERVER?
These Rust Population lists include My test SERVER: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My test SERVER?
Its rhythm cannot be told yet: too few of My test SERVER's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 9 hours ago.
Settings
Which map does My test SERVER run?
A procedural map, generated by the game, is in use on My test SERVER.
What are the rules and settings on My test SERVER?
Nothing in My test SERVER's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does My test SERVER run?
On Windows, My test SERVER runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is My test SERVER online, and how reliable is it?
Currently offline, My test SERVER was last seen 6 days 22 hours ago. Over the last 6 full days, 0 of 144 hours were online, or 0%. It was first seen by Rust Population on 22 October 2026.
Where is My test SERVER located?
No region is published by My test SERVER. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 194.50.170.87:28015.
Getting in
How do I join My test SERVER?
Either enter client.connect 194.50.170.87:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.