Rust PopulationField survey · Rust servers
Observing 98,350 players 11,893 servers 3,934 with someone on 402 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,655EUfirst seen 17 Sep 2026

[EU] Rust For All | No Group Limit | Active Admins

Online EU 194.54.88.44:28415 checked 9m ago

biweekly wipes vanillaoxide

Measurements

Players now
10/ 100
= 1 player
10% full
7-day average
3
peak 18
Rank
#1,655
top 7% · #653 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
26
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 1h
Thu 5 Nov, 19:00 UTC
FW
14d 23h
Fri 13 Nov, 16:11 UTC
35d 1h
Thu 3 Dec, 19:00 UTC
FW
42d 23h
Fri 11 Dec, 16:11 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:11 UTC13d ago 17 – running 1
Thu 1 Oct, 18:22 UTC FW27d ago 13 held half 14.9 days 11
Fri 18 Sep, 16:11 UTC41d ago 48 held half 13.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] Rust For All | No Group Limit | Active Admins rank against other Rust servers?

On player hours over the last seven days [EU] Rust For All | No Group Limit | Active Admins is #1,655, #653 in Europe, placing it in the top 7% of ranked servers.

How busy is [EU] Rust For All | No Group Limit | Active Admins?

The count reads 10 players on [EU] Rust For All | No Group Limit | Active Admins, which has 100 slots. Seven days of counting give an average of 3 players and a peak of 18. In the last 48 hours the peak hour came at 18:00 UTC, averaging 16 players.

Lists and tags

What do the server tags on [EU] Rust For All | No Group Limit | Active Admins mean?

What the game's server browser reads from [EU] Rust For All | No Group Limit | Active Admins is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU] Rust For All | No Group Limit | Active Admins?

These Rust Population lists include [EU] Rust For All | No Group Limit | Active Admins: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10.

Wipe notes

What does wipe day look like on [EU] Rust For All | No Group Limit | Active Admins?

Averaged over recent wipes, 26 players were counted at the busiest point. 26 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on [EU] Rust For All | No Group Limit | Active Admins?

[EU] Rust For All | No Group Limit | Active Admins follows a wipe rhythm of every 4 weeks on Friday at 16:11 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 13 days ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Map and rules

Which map does [EU] Rust For All | No Group Limit | Active Admins run?

A procedural map of size 3,500 from seed 1845996667, generated by the game, is in use on [EU] Rust For All | No Group Limit | Active Admins. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [EU] Rust For All | No Group Limit | Active Admins?

Nothing in [EU] Rust For All | No Group Limit | Active Admins's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [EU] Rust For All | No Group Limit | Active Admins run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [EU] Rust For All | No Group Limit | Active Admins. Steam updates your game automatically, but you need the same protocol to join.

Does [EU] Rust For All | No Group Limit | Active Admins run smoothly?

In the last 48 hours, it averaged 28 server fps, with a low of 5. Entities peaked at 80,238, including buildings, deployables and everything else. Up to 2,995 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [EU] Rust For All | No Group Limit | Active Admins online, and how reliable is it?

[EU] Rust For All | No Group Limit | Active Admins is up and running at the moment. The uptime it reports suggests a restart roughly 3 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 17 September 2026.

Where is [EU] Rust For All | No Group Limit | Active Admins located?

By its EU tag, [EU] Rust For All | No Group Limit | Active Admins says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 194.54.88.44:28415.

Getting in

How do I join [EU] Rust For All | No Group Limit | Active Admins?

To connect directly, open Rust's console with F1 and type client.connect 194.54.88.44:28415; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/wFmMpD3bZr.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.