Rust PopulationField survey · Rust servers
Observing 74,645 players 11,830 servers 3,703 with someone on 224 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,324uk1first seen 18 Sep 2026

Server

Offline NA · uk1 194.69.160.15:28059 checked 11d ago

vanillamoddedcarbon

Measurements

Players now
0/ 60
0% full
7-day average
0
peak –
Rank
#15,324
top 70% · #1561 in NA
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:38 UTC25d ago 1 – running 1
Sat 3 Oct, 20:31 UTC25d ago 1 – 0.7 days 1
Thu 1 Oct, 18:23 UTC FW27d ago 1 held half 2.1 days 1
Sun 27 Sep, 11:33 UTC32d ago 1 held half 4.3 days 0
Sat 26 Sep, 10:32 UTC33d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Server rank against other Rust servers?

Server ranks #15,324 on seven-day player hours, #1,561 in North America, and sits in the top 70% of all ranked servers.

How busy is Server?

We have no live count for Server right now. It was last seen 11 days 1 hours ago.

Lists and tags

What do the server tags on Server mean?

The game's server browser reads the tags Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): You can join up to 60 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): The code for this server's region is uk1; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Server?

These Rust Population lists include Server: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Server?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Server?

There is no next wipe to predict: Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days ago.

Settings

Which map does Server run?

A procedural map of size 4,250 from seed 479521753, generated by the game, is in use on Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Server?

No gather rate appears in the name of Server. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Server run?

The setup is Rust network protocol 2634 and build 166652 on Linux for Server. Steam updates your game automatically, but you need the same protocol to join.

Is Server online, and how reliable is it?

We last saw Server 11 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 September 2026.

Where is Server located?

Server lists North America and the NA tag for it, with uk1 as its region code. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 194.69.160.15:28059 is where it lives.

Getting in

How do I join Server?

To connect directly, open Rust's console with F1 and type client.connect 194.69.160.15:28059; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp60,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players You can join up to 60 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code The code for this server's region is uk1.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.