rust development server
Online NA · uk1 194.69.160.15:28075 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:40 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does rust development server rank against other Rust servers?
rust development server ranks #6,678 on seven-day player hours, #1,047 in North America, and sits in the top 30% of all ranked servers.
How busy is rust development server?
Of its 100 slots, rust development server is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 07:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on rust development server mean?
The game's server browser reads the tags rust development server publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include rust development server?
These Rust Population lists include rust development server: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on rust development server?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 13 hours into the latest wipe.
What is the wipe schedule on rust development server?
Its rhythm cannot be told yet: too few of rust development server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 23 hours ago.
Map and rules
Which map does rust development server run?
The map on rust development server is procedural, made by the game at size 2,000 from seed 1234567. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on rust development server?
Nothing in rust development server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does rust development server run?
Rust network protocol 2635 and build 168909 on Linux is what rust development server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does rust development server run smoothly?
The last 48 hours saw an average of 60 server fps, with 60 as the lowest. The entity count reached 16,588: buildings, deployables and all other objects. Up to 1,359 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is rust development server online, and how reliable is it?
rust development server is up and running at the moment. Judging by the uptime it reports, the last restart was about 3 days 1 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is rust development server located?
The region code rust development server gives is uk1, and its NA tag places it in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 194.69.160.15:28075.
How to join
How do I join rust development server?
Open the console with F1 in Rust and enter client.connect 194.69.160.15:28075. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.