Rust PopulationField survey · Rust servers
Observing 36,116 players 11,615 servers 2,895 with someone on 67 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,339uk1first seen 13 Sep 2026

Server hosted by Physgun.com

Online NA · uk1 194.69.160.15:28083 checked 11m ago

vanillamoddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,339
top 69% · #1509 in NA
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctWed 30 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 21:57 UTC10d ago 0 – running 0
Wed 30 Sep, 16:27 UTC28d ago 1 halved by day 1 18.2 days 1
Fri 25 Sep, 00:06 UTC34d ago 0 – 5.7 days 1
Thu 24 Sep, 01:22 UTC35d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Server hosted by Physgun.com rank against other Rust servers?

Server hosted by Physgun.com ranks #15,339 on seven-day player hours, #1,509 in North America, and sits in the top 69% of all ranked servers.

How busy is Server hosted by Physgun.com?

The count reads 0 players on Server hosted by Physgun.com, which has 100 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on Server hosted by Physgun.com mean?

These are the tags Server hosted by Physgun.com publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs Server hosted by Physgun.com?

Server hosted by Physgun.com and 1 other server we track both publish a rustic.gg hostname, which points to one operator behind them.

Which Rust Population lists and filters include Server hosted by Physgun.com?

Server hosted by Physgun.com appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Server hosted by Physgun.com?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Server hosted by Physgun.com?

There is no next wipe to predict: Server hosted by Physgun.com wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 10 days 9 hours ago.

Map and rules

Which map does Server hosted by Physgun.com run?

A procedural map of size 3,500 from seed 976250308, generated by the game, is in use on Server hosted by Physgun.com. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Server hosted by Physgun.com?

Nothing in Server hosted by Physgun.com's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Server hosted by Physgun.com run?

Rust network protocol 2634 and build 167781 on Linux is what Server hosted by Physgun.com uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Server hosted by Physgun.com run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 60. The entity count reached 71,354: buildings, deployables and all other objects. Up to 4,217 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Server hosted by Physgun.com online, and how reliable is it?

You will find Server hosted by Physgun.com online now. The uptime it reports suggests a restart roughly 10 days 7 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is Server hosted by Physgun.com located?

Under its NA tag, Server hosted by Physgun.com lists itself in North America; the region code it gives is uk1. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 194.69.160.15:28083.

How to join

How do I join Server hosted by Physgun.com?

Either enter client.connect 194.69.160.15:28083 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$ruk1
Region code Region code: uk1.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.