Rust PopulationField survey · Rust servers
Observing 58,600 players 11,758 servers 3,466 with someone on 133 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 9,185uk1first seen 13 Sep 2026

Bardolph Sigma Server

Online NA · uk1 194.69.160.15:28095 checked 7m ago

vanillamoddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak 2
Rank
#9,185
top 41% · #1235 in NA
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:56 UTC16d ago 2 – running 2
Sun 11 Oct, 01:47 UTC17d ago 2 – 1.8 days 0
Tue 6 Oct, 16:00 UTC22d ago 0 – 4.4 days 0
Sat 19 Sep, 07:14 UTC39d ago 1 halved by day 1 17.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Bardolph Sigma Server rank against other Rust servers?

Bardolph Sigma Server ranks #9,185 on seven-day player hours, #1,235 in North America, and sits in the top 41% of all ranked servers.

How busy is Bardolph Sigma Server?

Of its 1 slots, Bardolph Sigma Server is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 20:00 UTC, averaging 2 players.

Tags

What do the server tags on Bardolph Sigma Server mean?

What the game's server browser reads from Bardolph Sigma Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $ruk1 (Region code): The code for this server's region is uk1; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Bardolph Sigma Server?

These Rust Population lists include Bardolph Sigma Server: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Bardolph Sigma Server?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Bardolph Sigma Server?

Irregular times are when Bardolph Sigma Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 20 hours ago the current world was made.

Map and rules

Which map does Bardolph Sigma Server run?

A procedural map of size 4,096 from seed 1337, generated by the game, is in use on Bardolph Sigma Server. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on Bardolph Sigma Server?

No gather rate appears in the name of Bardolph Sigma Server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does Bardolph Sigma Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Bardolph Sigma Server. The protocol must match for you to join, and Steam updates it for you.

Does Bardolph Sigma Server run smoothly?

It ran at 46 server fps on average over the last 48 hours, and never went below 34. Entities peaked at 59,438, including buildings, deployables and everything else. The highest memory usage was 3,902 MB. What players experience as lag comes from low fps and a rising entity count.

Is Bardolph Sigma Server online, and how reliable is it?

You will find Bardolph Sigma Server online now. The uptime it reports suggests a restart roughly 10 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Bardolph Sigma Server located?

Bardolph Sigma Server lists North America and the NA tag for it, with uk1 as its region code. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 194.69.160.15:28095.

How to join

How do I join Bardolph Sigma Server?

Open the console with F1 in Rust and enter client.connect 194.69.160.15:28095. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$ruk1
Region code The code for this server's region is uk1.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.