Rust PopulationField survey · Rust servers
Observing 92,814 players 11,837 servers 3,817 with someone on 496 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 4,763uk1first seen 13 Sep 2026

Server hosted by Physgun.com

Online NA · uk1 194.69.160.15:28099 checked 12m ago

vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#4,763
top 21% · #811 in NA
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 03:07 UTC12d ago 3 – running 0
Mon 12 Oct, 22:30 UTC16d ago 2 held half 4.2 days 0
Fri 2 Oct, 06:10 UTC27d ago 5 halved by day 3 10.7 days 0
Thu 1 Oct, 15:51 UTC28d ago 1 – 0.6 days 0
Sun 27 Sep, 14:33 UTC32d ago 1 halved by day 1 4.1 days 0
Sat 26 Sep, 20:53 UTC33d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Server hosted by Physgun.com rank against other Rust servers?

Seven-day player hours put Server hosted by Physgun.com at #4,763, or #811 in North America, inside the top 21% of all ranked servers.

How busy is Server hosted by Physgun.com?

Of its 100 slots, Server hosted by Physgun.com is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 22:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on Server hosted by Physgun.com mean?

The game's server browser reads the tags Server hosted by Physgun.com publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $ruk1 (Region code): The code for this server's region is uk1; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Server hosted by Physgun.com?

These Rust Population lists include Server hosted by Physgun.com: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Server hosted by Physgun.com?

Across its recent wipes the busiest crowds averaged 3 players. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on Server hosted by Physgun.com?

There is no next wipe to predict: Server hosted by Physgun.com wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 12 days 18 hours ago.

Map and rules

Which map does Server hosted by Physgun.com run?

A procedural map of size 1,500 from seed 1337, generated by the game, is in use on Server hosted by Physgun.com. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on Server hosted by Physgun.com?

No gather rate appears in the name of Server hosted by Physgun.com. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Server hosted by Physgun.com run?

On Linux, Server hosted by Physgun.com runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Server hosted by Physgun.com run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 60. The entity count reached 504: buildings, deployables and all other objects. The highest memory usage was 1,484 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Server hosted by Physgun.com online, and how reliable is it?

Right now, Server hosted by Physgun.com is online. Judging by the uptime it reports, the last restart was about 24 hours ago. It was up 98% of the time over the last 7 full days, 164 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Server hosted by Physgun.com located?

The region code Server hosted by Physgun.com gives is uk1, and its NA tag places it in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 194.69.160.15:28099.

Getting in

How do I join Server hosted by Physgun.com?

To connect directly, open Rust's console with F1 and type client.connect 194.69.160.15:28099; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$ruk1
Region code The code for this server's region is uk1.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.