I HAVE A JOB *quadro* *OfflineRaidProtection*
Offline EU · uk1 194.69.160.95:28123 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does I HAVE A JOB *quadro* *OfflineRaidProtection* rank against other Rust servers?
I HAVE A JOB *quadro* *OfflineRaidProtection* ranks #15,490 on seven-day player hours, #2,525 in Europe, and sits in the top 69% of all ranked servers.
How busy is I HAVE A JOB *quadro* *OfflineRaidProtection*?
At this count I HAVE A JOB *quadro* *OfflineRaidProtection* is offline, with its last sighting 41 days ago.
Lists and tags
What do the server tags on I HAVE A JOB *quadro* *OfflineRaidProtection* mean?
These are the tags I HAVE A JOB *quadro* *OfflineRaidProtection* publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $ruk1 (Region code): You will find uk1 as the region code; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include I HAVE A JOB *quadro* *OfflineRaidProtection*?
These Rust Population lists include I HAVE A JOB *quadro* *OfflineRaidProtection*: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on I HAVE A JOB *quadro* *OfflineRaidProtection*?
The record holds too few of I HAVE A JOB *quadro* *OfflineRaidProtection*'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 55 days 9 hours ago the current world was made.
Settings
Which map does I HAVE A JOB *quadro* *OfflineRaidProtection* run?
I HAVE A JOB *quadro* *OfflineRaidProtection* uses a map the game generates, procedural, at size 4,200 with seed 110. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on I HAVE A JOB *quadro* *OfflineRaidProtection*?
The name tells you nothing about gather rates: I HAVE A JOB *quadro* *OfflineRaidProtection* states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. Joining requires Rust's premium status. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does I HAVE A JOB *quadro* *OfflineRaidProtection* run?
The setup is Rust network protocol 2633 and build 164530 on Linux for I HAVE A JOB *quadro* *OfflineRaidProtection*. Steam updates your game automatically, but you need the same protocol to join.
Is I HAVE A JOB *quadro* *OfflineRaidProtection* online, and how reliable is it?
Currently offline, I HAVE A JOB *quadro* *OfflineRaidProtection* was last seen 41 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is I HAVE A JOB *quadro* *OfflineRaidProtection* located?
I HAVE A JOB *quadro* *OfflineRaidProtection* lists Europe and the EU tag for it, with uk1 as its region code. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 194.69.160.95:28123.
How to join
How do I join I HAVE A JOB *quadro* *OfflineRaidProtection*?
Open the console with F1 in Rust and enter client.connect 194.69.160.95:28123. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Joining requires Rust's premium status.