Rust PopulationField survey · Rust servers
Observing 74,934 players 11,814 servers 3,774 with someone on 146 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,957habitat unknownfirst seen 13 Sep 2026

myserver

Offline 194.9.239.155:28015 checked 30d ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,957
top 71%
Last wipe
30d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 27 SepSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 11:26 UTC30d ago 1 – running 0
Sat 26 Sep, 15:24 UTC31d ago 1 – 0.8 days 0
Fri 25 Sep, 16:14 UTC32d ago 1 – 1 days 0
Wed 23 Sep, 14:34 UTC34d ago 1 held half 2.1 days 1
Tue 22 Sep, 19:12 UTC35d ago 1 – 0.8 days 0
Thu 17 Sep, 19:34 UTC40d ago 1 halved by day 2 5 days 0
Wed 16 Sep, 12:54 UTC41d ago 1 – 1.3 days 0
Tue 15 Sep, 19:36 UTC42d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does myserver rank against other Rust servers?

By player hours over the last seven days, myserver places at #16,957, within the top 71% of ranked servers.

How busy is myserver?

myserver is offline at this count; we last saw it 30 days 2 hours ago.

Lists and tags

What do the server tags on myserver mean?

These are the tags myserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include myserver?

On Rust Population, myserver is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on myserver?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on myserver?

Irregular times are when myserver wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 30 days 10 hours ago.

Map and rules

Which map does myserver run?

myserver uses a map the game generates: procedural.

What are the rules and settings on myserver?

Nothing in myserver's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does myserver run?

Rust network protocol 2633 and build 163207 on Windows is what myserver uses. Steam updates your game automatically, but you need the same protocol to join.

Is myserver online, and how reliable is it?

Currently offline, myserver was last seen 30 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is myserver located?

Nothing published by myserver states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 194.9.239.155:28015 is where it lives.

Getting in

How do I join myserver?

Either enter client.connect 194.9.239.155:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.