Rust PopulationField survey · Rust servers
Observing 55,754 players 11,716 servers 3,252 with someone on 168 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,948habitat unknownfirst seen 13 Sep 2026

[RU] KEY Main SERVER

Offline 195.110.6.11:28015 checked 26d ago

weekly wipes vanilla

Measurements

Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,948
top 70%
Last wipe
54d ago
weekly schedule
Next wipe
1d 11h
Fri 30 Oct, 21:52 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Friday 30 October, 21:52 UTC, in 1d 11h. Weekly: 7 days after its last wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [RU] KEY Main SERVER rank against other Rust servers?

The last seven days of player hours place [RU] KEY Main SERVER at #15,948, within the top 70% of all ranked servers.

How busy is [RU] KEY Main SERVER?

We have no live count for [RU] KEY Main SERVER right now. It was last seen 26 days 13 hours ago.

Tags

What do the server tags on [RU] KEY Main SERVER mean?

What the game's server browser reads from [RU] KEY Main SERVER is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [RU] KEY Main SERVER?

On Rust Population, [RU] KEY Main SERVER is filed under these lists: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Wipe notes

What is the wipe schedule on [RU] KEY Main SERVER?

Estimated from weekly: 7 days after its last wipe, that is [RU] KEY Main SERVER's next wipe. A wipe is due on Friday 30 October at 21:52 UTC, the next one. The world it runs now dates from 54 days 12 hours ago. The tags state a weekly wipe schedule.

Settings

Which map does [RU] KEY Main SERVER run?

The map on [RU] KEY Main SERVER is procedural, made by the game at size 3,500 from seed 12345. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [RU] KEY Main SERVER?

Nothing in [RU] KEY Main SERVER's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [RU] KEY Main SERVER run?

The setup is Rust network protocol 2633 and build 163207 on Linux for [RU] KEY Main SERVER. Your game needs the same protocol to join; Steam takes care of updating it.

Is [RU] KEY Main SERVER online, and how reliable is it?

Currently offline, [RU] KEY Main SERVER was last seen 26 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [RU] KEY Main SERVER located?

The name of [RU] KEY Main SERVER points to Europe, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 195.110.6.11:28015.

Getting in

How do I join [RU] KEY Main SERVER?

Open the console with F1 in Rust and enter client.connect 195.110.6.11:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,^w,^v,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players The server has 500 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.