[RU] RAMBA Server Rust #1
Online 195.138.232.82:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:32 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [RU] RAMBA Server Rust #1 rank against other Rust servers?
The last seven days of player hours place [RU] RAMBA Server Rust #1 at #5,282, within the top 24% of all ranked servers.
How busy is [RU] RAMBA Server Rust #1?
The count reads 0 players on [RU] RAMBA Server Rust #1, which has 200 slots. We counted an average of 0 players in the past week, with 2 at the busiest.
Tags
What do the server tags on [RU] RAMBA Server Rust #1 mean?
These are the tags [RU] RAMBA Server Rust #1 publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [RU] RAMBA Server Rust #1?
These Rust Population lists include [RU] RAMBA Server Rust #1: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on [RU] RAMBA Server Rust #1?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [RU] RAMBA Server Rust #1?
Its rhythm cannot be told yet: too few of [RU] RAMBA Server Rust #1's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 20 hours ago.
Settings
Which map does [RU] RAMBA Server Rust #1 run?
The map on [RU] RAMBA Server Rust #1 is procedural, made by the game at size 3,000 from seed 1019002481. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [RU] RAMBA Server Rust #1?
The name tells you nothing about gather rates: [RU] RAMBA Server Rust #1 states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [RU] RAMBA Server Rust #1 run?
Rust network protocol 2635 and build 168909 on Linux is what [RU] RAMBA Server Rust #1 uses. Steam updates your game automatically, but you need the same protocol to join.
Does [RU] RAMBA Server Rust #1 run smoothly?
In the last 48 hours, it averaged 122 server fps, with a low of 63. Entities peaked at 49,717, including buildings, deployables and everything else. Up to 2,821 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is [RU] RAMBA Server Rust #1 online, and how reliable is it?
Right now, [RU] RAMBA Server Rust #1 is online. About 21 hours ago, it restarted, according to its uptime. It was up 96% of the time over the last 7 full days, 162 out of 168 hours. It was first seen by Rust Population on 24 September 2026.
Where is [RU] RAMBA Server Rust #1 located?
The name of [RU] RAMBA Server Rust #1 points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 195.138.232.82:28015.
How to join
How do I join [RU] RAMBA Server Rust #1?
Open the console with F1 in Rust and enter client.connect 195.138.232.82:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.