My Staging Test Server
Offline 195.144.24.37:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Staging Test Server rank against other Rust servers?
By player hours over the last seven days, My Staging Test Server places at #13,254, within the top – of ranked servers.
How busy is My Staging Test Server?
We have no live count for My Staging Test Server right now. It was last seen 39 days 19 hours ago.
Lists and tags
What do the server tags on My Staging Test Server mean?
These are the tags My Staging Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164795 (Build): This server runs game build 164795; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Staging Test Server?
These Rust Population lists include My Staging Test Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on My Staging Test Server?
Its rhythm cannot be told yet: too few of My Staging Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 41 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Staging Test Server run?
A procedural map, generated by the game, is in use on My Staging Test Server.
What are the rules and settings on My Staging Test Server?
The name tells you nothing about gather rates: My Staging Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Staging Test Server run?
The setup is Rust network protocol 2633 and build 164795 on Windows for My Staging Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is My Staging Test Server online, and how reliable is it?
We last saw My Staging Test Server 39 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 September 2026.
Where is My Staging Test Server located?
Nothing published by My Staging Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 195.144.24.37:28015.
How to join
How do I join My Staging Test Server?
Open the console with F1 in Rust and enter client.connect 195.144.24.37:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.