Rust PopulationField survey · Rust servers
Observing 67,928 players 11,782 servers 3,558 with someone on 196 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,254habitat unknownfirst seen 18 Sep 2026

My Staging Test Server

Offline 195.144.24.37:28015 checked 39d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,254
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Staging Test Server rank against other Rust servers?

By player hours over the last seven days, My Staging Test Server places at #13,254, within the top – of ranked servers.

How busy is My Staging Test Server?

We have no live count for My Staging Test Server right now. It was last seen 39 days 19 hours ago.

Lists and tags

What do the server tags on My Staging Test Server mean?

These are the tags My Staging Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164795 (Build): This server runs game build 164795; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include My Staging Test Server?

These Rust Population lists include My Staging Test Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on My Staging Test Server?

Its rhythm cannot be told yet: too few of My Staging Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 41 days 22 hours ago, that is how long the current world has stood.

Map and rules

Which map does My Staging Test Server run?

A procedural map, generated by the game, is in use on My Staging Test Server.

What are the rules and settings on My Staging Test Server?

The name tells you nothing about gather rates: My Staging Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does My Staging Test Server run?

The setup is Rust network protocol 2633 and build 164795 on Windows for My Staging Test Server. Steam updates your game automatically, but you need the same protocol to join.

Is My Staging Test Server online, and how reliable is it?

We last saw My Staging Test Server 39 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 September 2026.

Where is My Staging Test Server located?

Nothing published by My Staging Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 195.144.24.37:28015.

How to join

How do I join My Staging Test Server?

Open the console with F1 in Rust and enter client.connect 195.144.24.37:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164795
Build This server runs game build 164795.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.