Rust PopulationField survey · Rust servers
Observing 60,571 players 11,704 servers 3,281 with someone on 172 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,835habitat unknownfirst seen 13 Sep 2026

RustDMA Local Test Server

Offline 195.160.184.66:28015 checked 45d ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak –
Rank
#12,835
no region published
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustDMA Local Test Server rank against other Rust servers?

The last seven days of player hours place RustDMA Local Test Server at #12,835, within the top – of all ranked servers.

How busy is RustDMA Local Test Server?

We have no live count for RustDMA Local Test Server right now. It was last seen 45 days 8 hours ago.

Tags

What do the server tags on RustDMA Local Test Server mean?

The game's server browser reads the tags RustDMA Local Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustDMA Local Test Server?

RustDMA Local Test Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on RustDMA Local Test Server?

Too few wipes are on record for RustDMA Local Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 46 days 12 hours ago.

Settings

Which map does RustDMA Local Test Server run?

A procedural map, generated by the game, is in use on RustDMA Local Test Server.

What are the rules and settings on RustDMA Local Test Server?

No gather rate appears in the name of RustDMA Local Test Server. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does RustDMA Local Test Server run?

The setup is Rust network protocol 2633 and build 163794 on Windows for RustDMA Local Test Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is RustDMA Local Test Server online, and how reliable is it?

We last saw RustDMA Local Test Server 45 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is RustDMA Local Test Server located?

A region is not published by RustDMA Local Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 195.160.184.66:28015 is where it lives.

How to join

How do I join RustDMA Local Test Server?

Open the console with F1 in Rust and enter client.connect 195.160.184.66:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.