nameserver
Offline 195.170.198.254:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:48 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:20 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:14 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:51 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:46 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 15:48 UTC5d ago | – | – | – | 1 |
Quick answers
Population
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #8,906, within the top 40% of ranked servers.
How busy is nameserver?
At this count nameserver is offline, with its last sighting 43 hours ago. Seven days of counting give an average of 1 players and a peak of 2.
Lists and tags
What do the server tags on nameserver mean?
What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include nameserver?
nameserver appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on nameserver?
A new world comes every few hours on nameserver, which is why no wipe schedule is kept and those resets do not count as wipes.
Settings
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
What are the rules and settings on nameserver?
No gather rate appears in the name of nameserver. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does nameserver run?
On Windows, nameserver runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is nameserver online, and how reliable is it?
Currently offline, nameserver was last seen 43 hours ago. Over the last 5 full days, 2 of 120 hours were online, or 2%. The first sighting by Rust Population was on 23 October 2026.
Where is nameserver located?
No region is published by nameserver. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 195.170.198.254:28015.
Getting in
How do I join nameserver?
Open the console with F1 in Rust and enter client.connect 195.170.198.254:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.