Evolution PvE [RaidBases, Skills, Event, Quest] NEW
Online 195.18.27.126:35200 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 14:21 UTC, in 2d 21h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 14:21 UTC11d ago | 13 | – | running | 0 |
| Fri 18 Sep, 15:48 UTC41d ago | 7 | halved by day 12 | 29.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Evolution PvE [RaidBases, Skills, Event, Quest] NEW rank against other Rust servers?
By player hours over the last seven days, Evolution PvE [RaidBases, Skills, Event, Quest] NEW places at #1,798, within the top 8% of ranked servers.
How busy is Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
Of its 200 slots, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is using 5 right now. We counted an average of 3 players in the past week, with 11 at the busiest. Look at the last 48 hours and 16:00 UTC stands out: it averaged 7 players.
Tags
What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] NEW mean?
The game's server browser reads the tags Evolution PvE [RaidBases, Skills, Event, Quest] NEW publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp200 (Max players): The server has 200 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
These Rust Population lists include Evolution PvE [RaidBases, Skills, Event, Quest] NEW: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What does wipe day look like on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
The busiest point of its recent wipes averaged 10 players. The crowd on the latest wipe peaked 5 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 12 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
Its tag sets the prediction: too few of Evolution PvE [RaidBases, Skills, Event, Quest] NEW's wipes are on record to confirm the schedule. Due on Sunday 1 November at 14:21 UTC is its next wipe. Counted from 14 days ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does Evolution PvE [RaidBases, Skills, Event, Quest] NEW run?
The map on Evolution PvE [RaidBases, Skills, Event, Quest] NEW is procedural, made by the game at size 3,500 from seed 121315421. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
The name tells you nothing about gather rates: Evolution PvE [RaidBases, Skills, Event, Quest] NEW states none. Up to 16 players can team together. roleplay is what it runs, roleplay rules, jobs and towns. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Evolution PvE [RaidBases, Skills, Event, Quest] NEW run?
On Windows, Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Evolution PvE [RaidBases, Skills, Event, Quest] NEW run smoothly?
The last 48 hours saw an average of 94 server fps, with 11 as the lowest. Up to 120,133 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,625 MB. Players feel lag when fps is low and the entity count climbs.
Is Evolution PvE [RaidBases, Skills, Event, Quest] NEW online, and how reliable is it?
You will find Evolution PvE [RaidBases, Skills, Event, Quest] NEW online now. About 14 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Evolution PvE [RaidBases, Skills, Event, Quest] NEW located?
Nothing published by Evolution PvE [RaidBases, Skills, Event, Quest] NEW states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 195.18.27.126:35200.
How to join
How do I join Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
To connect directly, open Rust's console with F1 and type client.connect 195.18.27.126:35200; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://evolutionrust.gamestores.app/.