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Observing 31,131 players 11,626 servers 2,740 with someone on 70 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,035habitat unknownfirst seen 13 Sep 2026

Evolution PvE [RaidBases, Skills, Event, Quest]

Online 195.18.27.77:35100 checked 9m ago

biweekly wipes moddedoxidepve

Measurements

Players now
0/ 200
0% full
7-day average
0
peak 2
Rank
#5,035
top 23%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
15
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 11h
Thu 12 Nov, 17:05 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 11h
Thu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:05 UTC13d ago 18 – running 3
Thu 1 Oct, 20:08 UTC FW27d ago 15 halved by day 10 13.9 days 1
Thu 17 Sep, 15:43 UTC41d ago 12 halved by day 6 14.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Evolution PvE [RaidBases, Skills, Event, Quest] rank against other Rust servers?

By player hours over the last seven days, Evolution PvE [RaidBases, Skills, Event, Quest] places at #5,035, within the top 23% of ranked servers.

How busy is Evolution PvE [RaidBases, Skills, Event, Quest]?

Of its 200 slots, Evolution PvE [RaidBases, Skills, Event, Quest] is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 19:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] mean?

What the game's server browser reads from Evolution PvE [RaidBases, Skills, Event, Quest] is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): You can join up to 200 slots; ts16 (Group limit): You may team with up to 16 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): A server for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Evolution PvE [RaidBases, Skills, Event, Quest]?

On Rust Population, Evolution PvE [RaidBases, Skills, Event, Quest] is filed under these lists: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on Evolution PvE [RaidBases, Skills, Event, Quest]?

Averaged over recent wipes, 15 players were counted at the busiest point. 24 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 8.

What is the wipe schedule on Evolution PvE [RaidBases, Skills, Event, Quest]?

Evolution PvE [RaidBases, Skills, Event, Quest] follows a wipe rhythm of every 4 weeks on Thursday at 17:05 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 13 days 12 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does Evolution PvE [RaidBases, Skills, Event, Quest] run?

Evolution PvE [RaidBases, Skills, Event, Quest] uses a map the game generates, procedural, at size 3,500 with seed 777349113. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest]?

The name tells you nothing about gather rates: Evolution PvE [RaidBases, Skills, Event, Quest] states none. A group may hold 16 players at most. This server runs roleplay, jobs, towns and rules for roleplay. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Evolution PvE [RaidBases, Skills, Event, Quest] run?

Rust network protocol 2635 and build 168909 on Windows is what Evolution PvE [RaidBases, Skills, Event, Quest] uses. The protocol must match for you to join, and Steam updates it for you.

Does Evolution PvE [RaidBases, Skills, Event, Quest] run smoothly?

It ran at 66 server fps on average over the last 48 hours, and never went below 54. Entities peaked at 95,111, including buildings, deployables and everything else. Memory use peaked at 2,960 MB. What players experience as lag comes from low fps and a rising entity count.

Is Evolution PvE [RaidBases, Skills, Event, Quest] online, and how reliable is it?

You will find Evolution PvE [RaidBases, Skills, Event, Quest] online now. The uptime it reports suggests a restart roughly 57 minutes ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Evolution PvE [RaidBases, Skills, Event, Quest] located?

No region is published by Evolution PvE [RaidBases, Skills, Event, Quest]. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 195.18.27.77:35100.

Getting in

How do I join Evolution PvE [RaidBases, Skills, Event, Quest]?

To connect directly, open Rust's console with F1 and type client.connect 195.18.27.77:35100; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://evolutionrust.gamestores.app/.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players You can join up to 200 slots.
ts16
Group limit You may team with up to 16 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.