Evolution PvE [RaidBases, Skills, Event, Quest]
Online 195.18.27.77:35100 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:05 UTC13d ago | 18 | – | running | 3 |
| Thu 1 Oct, 20:08 UTC FW27d ago | 15 | halved by day 10 | 13.9 days | 1 |
| Thu 17 Sep, 15:43 UTC41d ago | 12 | halved by day 6 | 14.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Evolution PvE [RaidBases, Skills, Event, Quest] rank against other Rust servers?
By player hours over the last seven days, Evolution PvE [RaidBases, Skills, Event, Quest] places at #5,035, within the top 23% of ranked servers.
How busy is Evolution PvE [RaidBases, Skills, Event, Quest]?
Of its 200 slots, Evolution PvE [RaidBases, Skills, Event, Quest] is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 19:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] mean?
What the game's server browser reads from Evolution PvE [RaidBases, Skills, Event, Quest] is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): You can join up to 200 slots; ts16 (Group limit): You may team with up to 16 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): A server for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Evolution PvE [RaidBases, Skills, Event, Quest]?
On Rust Population, Evolution PvE [RaidBases, Skills, Event, Quest] is filed under these lists: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on Evolution PvE [RaidBases, Skills, Event, Quest]?
Averaged over recent wipes, 15 players were counted at the busiest point. 24 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 8.
What is the wipe schedule on Evolution PvE [RaidBases, Skills, Event, Quest]?
Evolution PvE [RaidBases, Skills, Event, Quest] follows a wipe rhythm of every 4 weeks on Thursday at 17:05 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 13 days 12 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does Evolution PvE [RaidBases, Skills, Event, Quest] run?
Evolution PvE [RaidBases, Skills, Event, Quest] uses a map the game generates, procedural, at size 3,500 with seed 777349113. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest]?
The name tells you nothing about gather rates: Evolution PvE [RaidBases, Skills, Event, Quest] states none. A group may hold 16 players at most. This server runs roleplay, jobs, towns and rules for roleplay. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Evolution PvE [RaidBases, Skills, Event, Quest] run?
Rust network protocol 2635 and build 168909 on Windows is what Evolution PvE [RaidBases, Skills, Event, Quest] uses. The protocol must match for you to join, and Steam updates it for you.
Does Evolution PvE [RaidBases, Skills, Event, Quest] run smoothly?
It ran at 66 server fps on average over the last 48 hours, and never went below 54. Entities peaked at 95,111, including buildings, deployables and everything else. Memory use peaked at 2,960 MB. What players experience as lag comes from low fps and a rising entity count.
Is Evolution PvE [RaidBases, Skills, Event, Quest] online, and how reliable is it?
You will find Evolution PvE [RaidBases, Skills, Event, Quest] online now. The uptime it reports suggests a restart roughly 57 minutes ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Evolution PvE [RaidBases, Skills, Event, Quest] located?
No region is published by Evolution PvE [RaidBases, Skills, Event, Quest]. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 195.18.27.77:35100.
Getting in
How do I join Evolution PvE [RaidBases, Skills, Event, Quest]?
To connect directly, open Rust's console with F1 and type client.connect 195.18.27.77:35100; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://evolutionrust.gamestores.app/.