Rust PopulationField survey · Rust servers
Observing 57,724 players 11,752 servers 3,422 with someone on 129 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,146habitat unknownfirst seen 13 Sep 2026

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events

Online 195.18.27.81:35553 checked 9m ago

1x biweekly wipes moddedoxidepve

Measurements

Players now
0/ 150
0% full
7-day average
2
peak 8
Rank
#2,146
top 10%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
11
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 11

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
14d 16h
Thu 12 Nov, 15:24 UTC
35d 20h
Thu 3 Dec, 19:00 UTC
FW
42d 16h
Thu 10 Dec, 15:24 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:24 UTC13d ago 12 – running 4
Thu 1 Oct, 18:20 UTC FW27d ago 7 held half 13.9 days 2
Thu 17 Sep, 15:15 UTC41d ago 14 halved by day 11 14.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events rank against other Rust servers?

The last seven days of player hours place [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events at #2,146, within the top 10% of all ranked servers.

How busy is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

The count reads 0 players on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, which has 150 slots. We counted an average of 2 players in the past week, with 8 at the busiest. The busiest hour in the last 48 was 18:00 UTC, when an average of 7 players were on.

Lists and tags

What do the server tags on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events mean?

What the game's server browser reads from [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

On Rust Population, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x and it will show up.

Wipe notes

What does wipe day look like on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

The busiest point of its recent wipes averaged 11 players. The crowd on the latest wipe peaked 2 hours in. Half that peak held until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 11.

What is the wipe schedule on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

The wipe rhythm for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is every 4 weeks on Thursday at 15:24 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 13 days 7 hours ago. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run?

The map on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is procedural, made by the game at size 4,500 from seed 877712140. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events advertises a 1x gather rate in its title. Eight players per group is the default, and it applies here. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run?

Rust network protocol 2635 and build 168909 on Windows is what [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events uses. The protocol must match for you to join, and Steam updates it for you.

Does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run smoothly?

In the last 48 hours, it averaged 180 server fps, with a low of 25. Entities peaked at 122,557, including buildings, deployables and everything else. Up to 4,857 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events online, and how reliable is it?

You will find [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events online now. Judging by the uptime it reports, the last restart was about 18 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events located?

A region is not published by [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 195.18.27.81:35553.

Getting in

How do I join [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

To connect directly, open Rust's console with F1 and type client.connect 195.18.27.81:35553; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at http://uncharted.gamestores.app.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.