Rust PopulationField survey · Rust servers
Observing 44,156 players 11,640 servers 3,059 with someone on 105 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,788EUfirst seen 13 Sep 2026

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline

Online EU 195.201.109.240:28015 checked 13m ago

2x biweekly wipes moddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 13
Rank
#2,788
top 13% · #1062 in EU
Last wipe
6d ago
biweekly schedule
Next wipe
9h
Thu 29 Oct, 17:51 UTC
Obs. 1 · sightings

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:51 UTC, in 9h. Every Thursday at 17:51 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
22
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

9h
Thu 29 Oct, 17:51 UTC
7d 10h
Thu 5 Nov, 19:00 UTC
FW
14d 9h
Thu 12 Nov, 17:51 UTC
21d 9h
Thu 19 Nov, 17:51 UTC
28d 9h
Thu 26 Nov, 17:51 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
42d 9h
Thu 10 Dec, 17:51 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 1 hours in, with 1 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:51 UTC6d ago 13+1 queue – running 0
Thu 15 Oct, 17:55 UTC13d ago 29+15 queue halved by day 1 7 days 7
Thu 8 Oct, 17:57 UTC20d ago 23+15 queue halved by day 2 7 days 10
Thu 1 Oct, 17:48 UTC FW27d ago 14+2 queue halved by day 3 7 days 2
Thu 17 Sep, 17:56 UTC41d ago 16+6 queue halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline rank against other Rust servers?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline ranks #2,788 on seven-day player hours, #1,062 in Europe, and sits in the top 13% of all ranked servers.

How busy is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 1 players and a peak of 13. Look at the last 48 hours and 14:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline mean?

The game's server browser reads the tags EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

The same operator most likely runs these: EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline and 1 other server we track, which both publish a ez-rust.eu hostname.

Which Rust Population lists and filters include EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

On Rust Population, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Wipe notes

What does wipe day look like on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Across its recent wipes the busiest crowds averaged 22 players. At the peak of the latest wipe, 1 hours in, 1 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 2.5.

What is the wipe schedule on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

The wipe rhythm for EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is every Thursday at 17:51 UTC. A wipe is due on Thursday 29 October at 17:51 UTC, the next one. 6 days 14 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline run?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline uses a map the game generates, procedural, at size 2,750 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Sperrzone V5.

What are the rules and settings on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline advertises a 2x gather rate in its title. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline run?

Rust network protocol 2635 and build 168909 on Linux is what EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline uses. The protocol must match for you to join, and Steam updates it for you.

Does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 60. Up to 42,550 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,081 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline online, and how reliable is it?

You will find EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline online now. The uptime it reports suggests a restart roughly 6 days 12 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline located?

The EU tag is how EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 195.201.109.240:28015.

How to join

How do I join EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Open the console with F1 in Rust and enter client.connect 195.201.109.240:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/sperrzone.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.