gen-timing-test
Offline 195.213.66.4:28215 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:59 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does gen-timing-test rank against other Rust servers?
By player hours over the last seven days, gen-timing-test places at #15,441, within the top 71% of ranked servers.
How busy is gen-timing-test?
We have no live count for gen-timing-test right now. It was last seen 16 days 12 hours ago.
Lists and tags
What do the server tags on gen-timing-test mean?
What the game's server browser reads from gen-timing-test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include gen-timing-test?
On Rust Population, gen-timing-test is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on gen-timing-test?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on gen-timing-test?
Its rhythm cannot be told yet: too few of gen-timing-test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 16 days 12 hours ago, that is how long the current world has stood.
Settings
Which map does gen-timing-test run?
A procedural map, generated by the game, is in use on gen-timing-test.
What are the rules and settings on gen-timing-test?
Nothing in gen-timing-test's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does gen-timing-test run?
The setup is Rust network protocol 2634 and build 167584 on Linux for gen-timing-test. Steam updates your game automatically, but you need the same protocol to join.
Is gen-timing-test online, and how reliable is it?
Currently offline, gen-timing-test was last seen 16 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 12 October 2026, Rust Population saw it for the first time.
Where is gen-timing-test located?
No region is published by gen-timing-test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 195.213.66.4:28215.
How to join
How do I join gen-timing-test?
Open the console with F1 in Rust and enter client.connect 195.213.66.4:28215. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.